Steve Peters

Bio
Taken from his website 

An Emmy®-winning experience designer, Steve Peters has worked on some of the biggest and most innovative interactive experiences to date. He’s co-founder of No Mimes Media and hosts the StoryForward Podcast, a show about the future of entertainment.

Previously, Steve was at Google's Niantic Labs, and was VP of Experience Design at Fourth Wall Studios , where he worked on projects like the interactive web series Dirty Work and 6 Minutes to Midnight (for the feature film Watchmen).

In 2003, he was on the team behind the indie Alternate Reality Game Metacortechs (The Matrix), which continues to be the largest fan- fiction ARG to this day.

Steve founded the Alternate Reality Gaming Network in 2002, has guest lectured at schools including USC, Georgia Tech and Cal Arts, spoken at media conferences around the world, and projects he's worked on have won multiple awards including an Emmy®, Cannes Lions Grand Prix Awards, SXSW Web Awards, and Webby Awards.

Timeline

 * 1987 - Vital Interactive Media (Founder)
 * 2002 - Alternate Reality Gaming Network (Founder)
 * 2003 - Metacortechs (Designer)
 * 2005 - Last Call Poker (Independent Design Contractor)
 * 2006 July - Starts working with 42 Entertainment
 * 2006 - Dead Man's Tale (Designer)
 * 2007 - The Vanishing Point (Designer)
 * 2007 - Year Zero (Designer)
 * 2008 - Why So Serious (Designer)
 * 2008 December - Finishes his work with 42 Entertainment
 * 2009 March - No Mimes Media (Founder)
 * 2009 - 6 Minutes to Midnight (Experience Designer)
 * 2009 - The Threshold (Lead Experience Designer)
 * 2010 - Webishades (Lead Experience Designer)
 * 2010 - The Hunt (Lead Experience Designer)
 * 2010 - Mime Academy (Lead Experience Designer)
 * 2011 - Starts his work as VP of Experience Design at Fourth Wall Studios
 * 2012 - Home: A Ghost Story (Senior Experience Designer, Transmedia Design)
 * 2012 - 6:14 (VP of Experience Design)
 * 2012 - Whispers (VP of Experience Design)
 * 2012 - Flare (VP of Experience Design)
 * 2012 - Airship Dracula (VP of Experience Design)
 * 2012 - The Swarming (Transmedia Design)
 * 2012 - Claire (Experience Designer)
 * 2012 - The Gamblers (VP of Experience Design)
 * 2012 - Goldfish Theatre (Lead Experience Designer)
 * 2012 - Finishes his work as VP of Experience Design at Fourth Wall Studios
 * 2012 - Meridian (Experience Designers, Transmedia Creative Director, Transmedia Design)
 * 2012 - Dirty Work (Transmedia Design)
 * 2013 - RVC (VP of Experience Design)
 * 2013 - Redrum (Lead Experience Designer)
 * 2014 - Dark Detour (Creator, Writer, Experience Designer)
 * 2015 - Endgame: Ancient Societies (Experience Designer)
 * 2015 - Dark Detour II (Creator, Writer, Experience Designer)

Articles

 * Transmedia Storytelling Around the World: Steve Peters
 * Geekson Podcast: Steve Peters talks about a new geek art form
 * 15 Questions to Steve Peters
 * Steve Peters – the art of the ARG

Extra Notes

 * He actually started his career as a roller coaster operator.

Videos